THESE GAMES ARE ALREADY IN THE BOX
WARM UP (1-7 PLAYERS)
- Each player takes 10 random tiles.
- Make as fast as possible a word of at least 6 letters.
VARIATIONS:
- With young children you make shorter words.
- With experienced players you can make longer words.
- You can give each other more or less tiles.
- You can create words around a chosen theme.
CROSSWORD
- Each player takes 18 random tiles.
- Make your own crossword with your 18 tiles as fast as possible.
(See example)
- Make one crossword using all the tiles.
VARIATIONS:
- Only words of at least 4 letters
- Only verbs, nouns, ...
- Only words on a chosen theme: water, holidays, work, ...
- Take more tiles each time you play with less than 4 players or use multiple Woblet game boxes with more players.
BLIND DATE (2-6 PLAYERS)
- Each player takes:
- a screen from the lid of the box
- 12 random letter tiles
- Everyone secretly makes a word with 6 to 8 letters.
- Put away your remaining tiles.
- Put the letters of your word in a random order, but don’t turn the tiles around.
- Form a stack with your tiles and pass it on to the player to your left.
- Put all the screens aside and search for each other’s word as fast as possible.
- If no one finds the solution, you can give each other the first letter as a tip.
-
VARIATIONS:
- Pass on the stack upside down or not,
- so your opponent still has to find the correct way.
BARTER (2-8 PLAYERS)
- Each player takes 6 random tiles.
- Place 4 extra tiles in the middle of the table.
- Form a 6-letter word as fast as possible.
- All the players may switch as they like with the tiles in the middle.
VARIATIONS:
- Change the amount of your own tiles and/or the amount in the middle of the table.
ALL-IN (2-6 PLAYERS)
- Each player takes 12 random tiles.
- Use them all in up to 3 different words.
VARIATIONS:
- Change the amount of tiles taken and/or the amount of words to be formed.
- Only words around a chosen theme.
THE FIRST LETTER. (2-4 PLAYERS PER GAME BOX)
- Each player takes 16 tiles. Do not look at them yet.
- Each player takes an additional tile. This will be your starting tile.
- One of the 2 letters on your starting tile will be the first letter of the word you will be forming.
- Choose which letter on your starting tile you would like to use and tell your opponents.
- Try to be the first to form a word containing 7 letters or more, that begins with your first letter.
VARIATIONS:
- Take more or fewer tiles.
- Decide to have your starting tile be the 2nd, 3rd, … letter of your word.
- Form shorter or longer words.
DIFFERENT
- Each player takes 18 tiles. Do not look at them yet.
- Try to be the first to form a word containing 7 letters or more.
- Each letter can only appear once in your word.
VARIATIONS:
- Take more or fewer tiles.
- Form shorter or longer words.
CENTRAL
- Each player takes 12 tiles. Do not look at them yet.
- The game leader takes 6 additional tiles and spreads those out in the middle of the table.
- The other players may not touch those 6 tiles yet.
- The first player to form a word using all 6 of the central tiles wins this round.
- The word formed can be longer than 6 letters, if it is complemented using letters on a player’s tiles.
VARIATIONS:
- Take more or fewer tiles.
- Place more or fewer tiles in the middle of the table.
GAMES FOR ADVANCED PLAYERS
KAN HET OF KAN HET NIET? ( AANTAL SPELERS: 2+ )
Preparation:
- Together, draw up a list of 10 random words.
- All players copy those 10 words for themselves.
- Each player now has have an identical list containing those 10 words.
Game:
- Spread out 25 random tiles in the middle of the table.
- All players should be able to see the tiles, but are not allowed to touch them.
- Now check as fast as you can which of the 10 words can be formed using the central tiles.
- Either the front or back side of each tile can be used.
- Players put a plus-sign (+) next to each word that can be formed, and a minus-sign (-) next to t each word that cannot be formed.
- The first person to note down an answer next to each of their words, calls out ‘Stop!’
- Add up the points. Players gets 1 point for each word with the correct sign (+ or -), but lose 3 points for any word with an incorrect sign.
- Words to which no sign was added, are not counted.
- The player with the most points, wins.
VARIATIONS:
- Add more or fewer words to your list.
- Place more or fewer tiles in the middle of the table.
THE HOT POTATO (2-7 PLAYERS PER GAME BOX)
- Each player takes 10 tiles. Do not look at them yet.
- The game leader takes an additional tile and places it in the middle of the table.
- The starting player picks up that tile and forms a 2-letter word. To form this word, he may use his own tiles and/or use the additional tile.
- The player places this word in the middle of the table. He now says the number ‘Two’, thus passing his turn to the player to his left.
- This player takes those two tiles, forms a 3-letter word, places that word in the middle and says ‘Three’. It is now the next player’s turn.
- Because the word in the middle of the table continues to grow, each player is left with fewer of their own letters with each turn.
- In the meantime, the players awaiting their turn try to form a word using each of their own tiles. The first to do this, wins the game.
- You cannot win this game on your turn.
VARIATIONS:
- Neem meer of minder blokjes per speler.