THE CREATIVE LETTERGAME

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THESE GAMES ARE ALREADY IN THE BOX

WARM UP (1-7 PLAYERS)

 

  • Each player takes 10 random tiles.
  • Make as fast as possible a word of at least 6 letters.

VARIATIONS:

  • With young children you make shorter words.
  • With experienced players you can make longer words.
  • You can give each other more or less tiles.
  • You can create words around a chosen theme.

CROSSWORD

 

  • 2 to 4 players
  • Each player takes 18 random tiles.
  • Make your own crossword with your 18 tiles as fast as possible.
    (See example)
  • 1 player
  • Make one crossword using all the tiles.

VARIATIONS:

  • Only words of at least 4 letters
  • Only verbs, nouns, ...
  • Only words on a chosen theme: water, holidays, work, ...
  • Take more tiles each time you play with less than 4 players or use multiple Woblet game boxes with more players.

BLIND DATE (2-6 PLAYERS)

 

  • Each player takes:
        - a screen from the lid of the box
        - 12 random letter tiles
  • Everyone secretly makes a word with 6 to 8 letters.
  • Put away your remaining tiles.
  • Put the letters of your word in a random order, but don’t turn the tiles around.
  • Form a stack with your tiles and pass it on to the player to your left.
  • Put all the screens aside and search for each other’s word as fast as possible.
  • If no one finds the solution, you can give each other the first letter as a tip.
  •  

VARIATIONS:

  • Pass on the stack upside down or not, so your opponent still has to find the correct way.
  • Make longer or shorter words

BARTER (2-8 PLAYERS)

 

  • Each player takes 6 random tiles.
  • Place 4 extra tiles in the middle of the table.
  • Form a 6-letter word as fast as possible.
  • All the players may switch as they like with the tiles in the middle.

 

VARIATIONS:

  • Change the amount of your own tiles and/or the amount in the middle of the table.

ALL-IN (2-6 PLAYERS)

 

  •  Each player takes 12 random tiles.
  • Use them all in up to 3 different words.

 

VARIATIONS:

  • Change the amount of tiles taken and/or the amount of words to be formed.
  • Only words around a chosen theme.

ADDITIONAL GAMES

THE FIRST LETTER. (2-4 PLAYERS PER GAME BOX)

 

  • Each player takes 16 tiles. Do not look at them yet.
  • Each player takes an additional tile. This will be your starting tile.
  • One of the 2 letters on your starting tile will be the first letter of the word you will be forming.
  • Choose which letter on your starting tile you would like to use and tell your opponents.
  • Try to be the first to form a word containing 7 letters or more, that begins with your first letter.

VARIATIONS:

  • Take more or fewer tiles.
  • Decide to have your starting tile be the 2nd, 3rd, … letter of your word.
  • Form shorter or longer words.

DIFFERENT

 

  • Each player takes 18 tiles. Do not look at them yet.
  • Try to be the first to form a word containing 7 letters or more.
  • Each letter can only appear once in your word.

 

VARIATIONS:

  • Take more or fewer tiles.
  • Form shorter or longer words.

CENTRAL

 

  • Each player takes 12 tiles. Do not look at them yet.
  • The game leader takes 6 additional tiles and spreads those out in the middle of the table.
  • The other players may not touch those 6 tiles yet.
  • The first player to form a word using all 6 of the central tiles wins this round.
  • The word formed can be longer than 6 letters, if it is complemented using letters on a player’s tiles.

 

VARIATIONS:

  • Take more or fewer tiles.
  • Place more or fewer tiles in the middle of the table.

GAMES FOR ADVANCED PLAYERS

KAN HET OF KAN HET NIET? ( AANTAL SPELERS: 2+ )

 

Preparation:

  • Together, draw up a list of 10 random words.
  • All players copy those 10 words for themselves.
  • Each player now has have an identical list containing those 10 words.

 

Game:

  • Spread out 25 random tiles in the middle of the table.
  • All players should be able to see the tiles, but are not allowed to touch them.
  • Now check as fast as you can which of the 10 words can be formed using the central tiles.
  • Either the front or back side of each tile can be used.
  • Players put a plus-sign (+) next to each word that can be formed, and a minus-sign (-) next to t each word that cannot be formed.
  • The first person to note down an answer next to each of their words, calls out ‘Stop!’
  • Add up the points. Players gets 1 point for each word with the correct sign (+ or -), but lose 3 points for any word with an incorrect sign.
  • Words to which no sign was added, are not counted.
  • The player with the most points, wins.

 

VARIATIONS:

  • Add more or fewer words to your list.
  • Place more or fewer tiles in the middle of the table.

THE HOT POTATO  (2-7 PLAYERS PER GAME BOX)

 

  • Each player takes 10 tiles. Do not look at them yet.
  • The game leader takes an additional tile and places it in the middle of the table.
  • The starting player picks up that tile and forms a 2-letter word. To form this word, he may use his own tiles and/or use the additional tile.
  • The player places this word in the middle of the table. He now says the number ‘Two’, thus passing his turn to the player to his left.
  • This player takes those two tiles, forms a 3-letter word, places that word in the middle and says ‘Three’. It is now the next player’s turn.
  • Because the word in the middle of the table continues to grow, each player is left with fewer of their own letters with each turn.
  • In the meantime, the players awaiting their turn try to form a word using each of their own tiles. The first to do this, wins the game.
  • You cannot win this game on your turn.

VARIATIONS:

  • Neem meer of minder blokjes per speler.

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